From Teacher tool to a universal OPPORTUNITY
What is Whiteboarding?
Whiteboarding allows for the creation and spreading of ideas for a variety of learners. It can be a blank canvas with a variety of pens, shapes, texts, and backgrounds allowing for open ended creation and sketchnoting. It can be a place where student teams collaborate on tasks and learning or a slide deck designed by a teacher for students to demonstrate a skills. The options are endless.
Today a variety of web based tools are also available for teachers. Web based tools have the advantage of not being tied to a particular device. Most are free and can be use on PCs, Chromebooks or iPads. Some examples are Google Jamboard and Kami.
Finally, many classrooms still have an interactive display of some kind. It might be a Smartboard, Epson Interactive Projector, or a Mimio Panel. Each panel has a coordinating installed software (some have costs) that allow for the creation of files that can be used for whole group direct instruction or small group practice that can be saved and reused.
Whiteboarding today is a space for learners and educators to process and demonstrate learning. The possibilities are endless! As spaces are redesigned or upgraded in schools, explore what might be the best projection display using this self guided projection solution tool. Also reach out to your Ed Tech Specialist and ITSS to help think through future plans.
Stephanie is a first grade teacher at Foster Elementary, a Title I school in the Arvada Area. She has graciously penned this blog as a way to share her learning around how she has integrated STEM to transform the learning experience for primary students.
Follow Stephanie on Twitter @STEMphanieTime for more inspiring ideas!
Empathy Inspires Change
My love of STEM came about a couple of years ago. I was in my 11th year teaching, and it was the first time in my career that I was actually considering leaving the profession. I was unhappy, and my passion was gone; how could my students learn if I wasn’t passionate?
Everything changed during a school technology committee meeting when I was tasked with figuring out why teachers were not using our 3D printer. There was just one problem…I had no idea how to use a 3D printer. My school was, and is, a STEM school, but we were still in the very beginning stages of trying to figure out what that meant.
Ideas Create a Path Forward
I started little by little. First, I taught myself how to use the printer; then how to print something. Finally, I tried creating my own model to print. Everyday I was a little bit happier. It was fun, and I started including students in my learning process. We learned how to fail together and succeed together. It was a long and slow process, and I had a lot of help from Jacquie Adkins, a Jeffco TOSA who specializes in science. We found a program called Maker’s Empire that made creating and printing 3D models easy for first graders to use! Students’ behavior improved because they were engaged and motivated to design and print their own models.
Prototyping the Student Experience
I figured if changing the student task through 3D printing was working so well, maybe I should try adding other STEM-related tasks to my students’ learning experience. Through code.org, I learned coding and then taught my students how to code. The more I learned, the more I integrated it into my classroom. As a result, my students’ were more engaged and their behavior continued to improve. Students learned that failure is a part of the learning process and started using it to fix their mistakes. I also noticed that they were much more willing to take risks because they knew that our classroom was a safe place, whether their answers were right or wrong.
Flash forward to my class today; it looks a lot different than it did a few years ago, and my passion for teaching is back! At the beginning of this journey, I would use technology just because I wanted to see how it works. Now I choose digital tools that match my lessons' learning objectives. Students are held accountable with apps like Showbie and Pear Deck. They use the 3D printer for creating beginning of the year nametags, bringing characters to life, and designing products to sell for our economics unit. Our bulletin boards come to life with Augmented Reality, which shows our work and enhances our goals. Even when we aren’t using our iPads, our STEM philosophy always remains: we strive for learning from our failures, adjusting our thinking when something isn’t working, and using collaboration to help us see tasks from a different angle.
Testing our TEaching
STEM is changing the landscape of our teaching in a good way. It allows us to are create an environment where students can learn and fail forward without fear of receiving bad grades. It gives choice to students and encourages them to learn real-world skills that they will be able to transfer to jobs they will have in the future. Teachers can weave STEM into every content area and grade level. It's is not just a subject, it is how I teach and how my students learn. As educators, we need to take a risk to transform the task and continue to better adapt our teaching. STEM changed how I taught and I became a better teacher because of that.
Digital annotations are not new to the realms of technology and education. Digital annotation tools continue to be available and ever changing. The power of digital annotations rests with the user and their abilities to capture their thinking, as well as, share it with others. In K-12 classrooms, digital annotations can be a great tool that empowers learners to begin capturing their thoughts and ideas leading to artifacts of learning which demonstrate understandings. Digital annotations can also be a great source for digital/e-portfolios allowing learners to reflect on their growth and development.
Why use digital Annotations?
Why should digital annotations be a part of every classroom and learning environment? Reading, writing, speaking, and listening are all fundamental components of learning which lead to critical thinking and digital annotations have the ability to cover all four areas. Digital annotations empower us as learners to engage with text, capture our thoughts, share with others, and gain insights from others thinking. Writing is a great way to process our thinking and allows us to begin identifying the process to where our thinking is going. When we digitally annotate and begin to share those annotations in collaborative spaces, our annotations become the center of collaborative dialogue and learning in which we grow collectively. When we begin to learn about annotating for learning, collaborative spaces for sharing and engaging in digital discussion opens doors to understand annotation strategies and processes from other learners with more annotation experience.
Getting started with Digital Annotations
Where and how to begin using digital annotation tools can be daunting and intimidating however, there are a few simple tools that can empower us as learners to get started on the journey. The comment feature in Google is one of the simplest ways to get started. The feature is available on Google Docs, Slides, Sheets, Drawings and a few other tools in the G-Suite. It is even now available on any file housed in Google Drive. Comments can be added to PDF's, images, MS Word documents and more when stored in Google Drive. A simple highlight of targeted text or information allows a user to capture thinking and share thoughts collaboratively.
If you're looking for a more robust tool with increased options, Kami is a great selection. Kami has paid versions with additional features however, the free version has plenty of options that are perfect for learners to get started annotating digitally. Highlighting, underlining, and strikethroughs (in a variety of colors) are all available at no charge. Additional features include adding text, comments, and drawing shapes. Under a 14-day free trial when you begin your account you'll have access to drawing, text to speech and a few other advanced options to try them out. Collaborative annotations with Kami are a breeze and users can save their annotated files in Google Drive if need be. It also works well with Google Classroom.
Digital annotations can occur on web-based material as well. Hypothes.is is a great option to consider for annotating web sites. Hypothes.is is entirely free to all users for all features. The tool was originally created for medical professionals who were collaborating around medical journal readings to increase learning and growth. Hypothes.is requires a login which is fairly simple and free to set up. Users can highlight information on websites and even add annotations (notes) which appear in a side bar. Annotations can be public, private, or in collaborative groups. Tagging annotations is offered as an advanced feature at no charge as well for users to quickly access collaborative discussions or topics. Annotations appear to users when visiting websites while the Hypothes.is extension is enabled.
Digital annotations can be highly beneficial to us as educators along with our students. Collaboration is now easier than ever with access to new technologies and the tools shared above work just as well for adults as they do for kids. Curating and sharing resources saves us all time and energy and digital annotations can be a quick way for us to collaborate across schools, districts, states, and more. How are you thinking about using digital annotations whether for your professional practice or during instruction with students? We'd love to hear your thoughts using the comment section of this post and look forward to learning more about how you are transforming tasks through digital annotations.
BY GUEST BLOGGER Christopher Brannon Church
Brannon Church is a technology teacher at Carmody Middle School. He has been a teacher in Jeffco for 19 Years. For the first 18 years, Mr. Church taught 6th Grade and this year has joined the Carmody team as their Robotics Teacher. Here he shares how he is making impacts in student lives through the development of Jeffco Generations. Mr. Church provides some great examples of how students learn with technology and ways teachers can access resources to begin integrating technology that engages students in creative learning opportunities.
I have always felt the need to incorporate technology into my day. I realized early in my career that very few things can improve student engagement like introducing a new tool or program. However, this usually only works if the teacher is as excited to explore new opportunities with their students. Fortunately, opportunities are much easier to come by nowadays because of the availability of chromebooks and free software. 95% of the curriculum we are exploring at our middle school comes from free programs that coexist with student Google logins. The Jeffco Ed Tech team is extremely supportive, and has equipment/resources for teachers to borrow to show their administration how important purposeful play can be in learning.
With all the free resources out there that appeal to the STEAM driven teacher, there is no excuse for not trying to implement computer science into some aspect of their day. Most educational apps use the Google Identity Platform which eliminates the burden of student login problems. I feel that Jeffco is headed in the right direction when it comes to preparing students for a successful future.
Demonstrating how to use Makey Makey & Scratch:
An Exit Ticket Using Makey Makey. Students were given the opportunity to create a project using Makey Makey and Scratch. I wanted them to see that they are limited only by their imagination. One on my administrators came to me looking for ways to make exit tickets more engaging and relevant. With student input, we created our interactive exit ticket using Makey Makey and Scratch. It was a huge success, and students immediately tried to jump on the “aluminum foil switch” idea for their own projects.
Jeffco Generations Skills:
These are examples of using technology as a tool to develop Self Direction and Personal Responsibility as well as Communication skills from Jeffco Generations. As an initial activity with Makey Makey, students were to research their favorite childhood song, find the sheet music, create a piano in Scratch, and use the controller from Makey Makey to recreate their song. The most amazing part of this activity is that students completed this project with very little guidance. Students relied on each other to figure out how to fix bugs in their program to make their music selection work.
How do I get access? - I am extremely fortunate to have 1:1 chromebooks in all of my Robotics classes, and nowadays there are hundreds of reputable websites that are available at no cost. Many of the hands on materials that I rely on have come from my own pocket, or were funded through the Donors Choose website. Any student can learn to code!
Funding is out there - After borrowing Makey Makey kits from Jeffco Ed Tech I decided that I had to have a set for my class to take our scratch lessons to the next level. Believe it or not, it was fairly simple to acquire the funds needed for a Makey Makey kit. Donors Choose and Google’s CS First are practically giving away money to teachers that complete a few simple activities with their class.
Skill Application Across Content Areas:
One of the favorite parts of my job is giving students an opportunity to show off what they have learned in Robotics/Coding and using those skills in other content areas. An example this year is a 6th grader who decided to retell the entire story of Maniac Magee using Scratch by taking her character on a journey through the story. It was amazing! This clearly demonstrates proficiency in computer science as well as a deep meaningful comprehension of a novel in literacy.
Below are just a few activities where application of the following Jeffco Generations Skills were imperative to complete the activity. As students completed these activities, they developed these Jeffco Generations Skills:
Sphero Bridge Build: Students were to demonstrate Critical and Creative Thinking along with Communication skills as they used the Engineer Design Process to research, design and build a bridge with drinking straws. Bridges needed to support the weight of a Sphero and span over 50 centimeters.
Friday Fly Day: During this activity, students were to research ramp design and create their own ramp to support the weight and acceleration of Sphero. This activity supports Collaboration and Leading by Influence.
Sphero Battle Tanks (captured with a 360 Camera): Students demonstrate Agility and Adaptability during their Sphero Battle Bots competition. Students used the Engineer Design Process to create “tanks” for their Spheros.
Merge Opportunities: During our introduction to 3D design, students were able to use Merge Cubes and AR/VR Goggles to check their 3D Prints. Instead of wasting printer filament, we are able to upload our designs to Object Loader and see if there are any flaws to our design. Students demonstrate Self Direction and Personal Responsibility as they create their own designs using Tinkercad, view their design in Augmented Reality, and print a clean final project.
In conclusion, I would urge all educators who are interested in integrating tech into the classroom to join Twitter. I have found so many creative educators on Twitter that share an endless number of incredible projects or ideas. Feel free to follow me @MrChurch (shameless plug) and make some connections with teachers all over the world that are passionate about integrating technology into their classrooms.
Define the Problem:
Last year, I found myself in a bind when creating my schedule. Thomson was moving to a 90 minute weekly PLC for all grade levels, and I was tasked with covering students for half of that time. I stared at the daunting content colors in front of me, realizing I had much more scheduled time with students on a weekly basis than I had in the past. At first, I tried to fill the time with a variety of tasks, but they didn’t seem to engage the students. These tasks involved all students working on the same thing, at the same time, with the same technology.
Passion Projects seemed to be the answer, so I decided to try this type of learning out with my 4th-6th graders. As I started to put all the pieces into place, I began to think I was crazy. How was I going to be able to manage a whole grade level that was working on different topics, at different stages in their project, with different technology tools? There was only one way to find out, so I took a risk and went for it.
As with anything new there come successes and challenges. I would have to say that my biggest success was the student engagement. At first, when I told them what we were going to do I didn’t get quite the response I wanted. They were moaning and groaning about having to do another research project. As the year went on I saw a huge change in my students. I rarely had to redirect students because they got to choose what tool to use and the topic they were most passionate about. I also found it to be a great way for students to collaborate with each other. I allowed students to use the following tools to show their learning, but didn’t limit them to these:
My biggest challenge was supporting and giving feedback on all the different projects. When I implement passion projects again this year, I will be very intentional about when and how I give feedback. Check out these resources on giving feedback while facilitating Passion Projects or Genius Hour in the classroom:
One thing I would advise is to have a way to track where students are in their projects because once you get this started they work at different speeds and it is hard to keep up with all of them. Some ideas and tools for how to manage many different projects at once include:
My biggest takeaway from this whole process was that our students needed to be risk takers. So many students were afraid to push the button and try something new because they were afraid they were going to break something. It took many conversations with them about being risk takers for them to finally see that they could do it. As a result of this learning, instead of library orientation this year, I tasked the students with creating a book (Book Creator) or a short video (PowToons) that explains different technology and library expectations. Doing this task pushed them to be risk takers from the moment they walked into the library this year. I know that there will be some growing pains when we begin our passion projects again this year, but that is the BEAUTY of education; you never know if you can do it unless you try!!!
Want More Passion Project Info?
Would you like more resources on starting Passion Projects in the classroom? Check out these articles and books!
"Give the pupils something to do, not something to learn; and the doing is of such a nature as to demand thinking; learning naturally results." ~John Dewey.
Digital discussions have become regular practices in our everyday lives. From text messages and social media posts to blog and YouTube comment streams there are continued learning and sharing opportunities with global connections on a regular basis. Many of us are often hyper-active in daily digital discussions as we connect with friends, family, and world-wide audiences.
As we continue to implement the Jeffco Generations skills and Transform Tasks, digital dialogue and discussion opportunities present engaging opportunities to authentically develop skills and concepts beyond the basic acquisition of facts. Through participation in digital discussions with global audiences we are exposed to the challenges of content application, concept justification, and social understandings in our ever changing world.
The New York Times provides a number of incredible resources to educators and students for elevating digital discussion opportunities that engage learners in relevant and meaningful topics. Through The Learning Network, they began in 2014 with 200 Prompts for Argumentative Writing which grew to 650 Prompts for Argumentative Writing in 2016 and is now over 1000 Writing Prompts for Students in 2018. The prompts are broken up by topic areas such as Social Media and Smartphones, Gender Issues, Dating and Sex, Music, Literature and Art, Being a Teenager, School, Health and Nutrition, Science and Animals, Government and Leadership, Personal Character and Morality, and more. Under each topic is a list of questions that are linked to a short articles followed by more specific questions for students to consider and answer. The list of 650 prompts are also available via a handy PDF for easy access and sharing.
So how does this apply to our daily instruction as educators? Francis Bacon said, "Reading maketh a full man; conference a ready man; and writing an exact man". Reading, writing and discussion are a critical components of our everyday learning and growth processes. As educators we know high quality instruction in any content area or discipline contains regular opportunities for learners to engage in reading, writing, and discussion to further develop critical and creative thinking skills.
Using the resources above, learners can be given a prompt and the associated article to read. Following the reading, learners can engage in a short writing activity to gather thoughts and develop ideas. Learners can then share their thoughts with others and ideas to seek feedback for further development and discussion. Some ideas might include:
Reading, writing and dialogue can and should take place in all disciplines, not just literacy. For example, math teachers can leverage prompts like #327 which centers around a distribution graph of how many A's schools hand out or #289 "Are You Afraid of Math?" and #290 "Do We Need A Better Way To Teach Math?". Science teachers can leverage the wide variety of prompts in Science & Health (1,066-1,146) involving Science and The Environment, Animals and Pets, or Exercise and Health. Art teachers have a vast array to choose from in Arts and Entertainment (75-248). Whichever discipline you teach, there can be resources for you to leverage to support students with engaging in reading, writing, and dialogue.
How will you leverage digital discussions as a way to Transform the Task and support learners with developing the Jeffco Generations skills? The Jeffco Ed Tech team is available to support you in thinking through ways you can leverage reading, writing and discussion with students in your instruction. We would also love to hear from you around how you are already leveraging digital discussions or have done so in the past. We learn a great deal from examples and experience so we invite you to share with us as we continue to grow together.
Back in my high school years, each ELA teacher required that students write a variety of essays. These essays were scored, entered into the grade book, passed back to us for a quick review of our grade, and then saved in our teachers' filing cabinets. At some point, usually in the late spring, the teachers returned all of our essays and asked us to pick the 3 best samples to create a portfolio. I'd make the recommended changes my teacher had listed and hit print -- good enough. Knowing that my teacher was going to be the only one who would be reviewing my work (again) did little to motivate me to think critically and improve my writing. Usually, my score did not change.
"If students are sharing their work with the world, they want it to be good. If they are just sharing it with you, they want it to be good enough." - Rushton Hurley
In my college years, after all my learning had been finished, I was again asked to build a portfolio as the cumulating task. After hours of scrapbooking and collecting artifacts, I had a beautiful 3" binder full of lesson plans, photos, and beautifully designed (and protected) pages only my professor would ever see. My hard work would never be looked at by a future employer or anyone in my industry. Although I was proud of the final product, much of my time felt wasted and little was actually learned by doing this task, with the exception of becoming a better scrapbooker.
If you think back to your educational years, I'd bet you have a similar experience building portfolios to demonstrate learning. Creating a portfolio of student work can be a very beneficial activity for both the student and the intended audience, but how we build them can be better than what I experienced. To do this, we can consider having students create digital portfolios. Essentially, digital portfolios are the same as a traditional portfolio, but what differs is the manner in which the learning is presented. What makes digital portfolios relevant is that they give students the ability to demonstrate growth of learning, skills, and reflection over time to an authentic audience. This authenticity helps build confidence and a sense of achievement for the learner as they share their work with the world. It also encourages them to go beyond "good enough." In secondary years, students can develop a brand or image for who they are as they apply for continuing education and seek employment opportunities.
"Digital portfolios aren’t just a way to archive work—they’re also an excellent vehicle for students to reflect on their growth and learning." - Avra Robinson
3 Types of Digital Portfolios
The Google Infused Classroom, by Holly Clark and Tanya Avrith, outlines 3 different types of digital portfolios that could potentially be created by students in any grade level or subject, as a demonstration of learning. If you haven't read this book, it's a great one to add to your library. Here is a brief synopsis of the different portfolio types:
The Process Portfolio:
The purpose of the process portfolio is to make students' thinking visible by documenting and reflecting on learning. Throughout this process, students create, reflect, receive feedback, and publish. Students' very best work is mixed in with work that shows improvement over time.
The Showcase Portfolio:
The showcase portfolio highlights a student's very best work. This type of a portfolio is an assessment of student learning. The students create and then publish only their final products. The 3" binder portfolio from my college years was an example of a showcase portfolio.
The Hybrid Portfolio:
As you might guess, a hybrid portfolio is a combination of a process and showcase portfolio. In this portfolio, students create, reflect, receive feedback, then select one (or more) of their favorite pieces to share with a global audience. A hybrid portfolio can be a great way to carry learning forward from year to year as a student progresses through grades. My first experience with the high school essays was a hybrid portfolio.
Digital Portfolio Tools
Although there are many options for creating digital portfolios, the new Google Sites and Seesaw are two of our favorite tools for this purpose.
"It sounds a little extreme, but in this day and age, if your work isn't online, it doesn't exist." - Austin Kleon
A few last thoughts...
The purpose of digital portfolios is to create an opportunity to share learning with a larger and more authentic audience. Sometimes this can feel frightening when thinking about student data and privacy. Instead of limiting an audience and locking down a portfolio, consider having students use their first initial and last name, or just a first name, to keep student work global but their identities private. Also, remind students not to share personal information such as their address or phone number on their portfolios.
As you are considering ways to integrate digital portfolios into the student learning experience, it is important to remember that not all artifacts have to be digital. Snapping a photo of a physical piece of evidence, or recording a video of a student speaking, is a great way to allow the physical and digital worlds to collide and create a bigger picture of what a student can do!
Want to Know more?
"The key to any great musician is an outstanding music teacher." - student
Spend a couple of minutes in Mr. Goodman's music classroom at Thomson Elementary, and you will discover he is one of those teachers. Sam's goal isn't to make every student into a musician; he knows that isn't a passion for every child, just like he admits to not loving football; however, he does hope to instill an appreciation of music into each of his students. To do that, he uses technology to help make music relevant and authentic.
Keeping it Real
Students select an instrument of their choice for the semester. The class starts together and talks about the goal for the day. Then, they get started practicing their instruments. As they practice, Sam moves from group to group, providing mini lessons and support to his students. Knowing that he can't support all groups simultaneously, he has created a YouTube channel that provides just-in-time support for students. Students can watch, pause, practice, and rewatch segments of the video, based on their individual needs.
Pulling it all together
Some of Mr. Goodman’s students head off to middle school and high school and continue engaging in their passion for music. He receives invitations from former students who are pursuing interests in sound engineering and instrumental music. For him, that is the best part of being a music teacher -- seeing his students grow an everlasting appreciation for music.
Interested in Getting STarted?
Do you want to know more about Ableton Live and The Push? Check out this district-approved software on Ableton’s website and watch artists use the instrument on Ableton’s YouTube channel. If you are interested in having students learn about creating beats and loops, but are not ready to purchase Push devices, you can experiment with Ableton's web-based program. Sam has also graciously offered to connect with any Jeffco teachers who have questions about Ableton software or the Push devices emai him at Samuel.Goodman@jeffco.k12.co.us
Lastly, YouTube videos and playlists are a great tool that can be used in any grade or subject to flip or blend learning for students! If you are interested in learning more about creating YouTube channels and playlists for student use, check out our Jeffco Ed Tech YouTube website to help you get started.
House and shark tank
Project-Based Learning (PBL) has been around for a while. I’ve read in a couple of different sources that it began in the medical field as a way to authentically prepare doctors to practice medicine. Professors would give students a scenario of a patient and they had to use existing knowledge, as well as research, to help that patient. It got me thinking about the show, House. Every episode is basically a PBL in the way the team works together to gather information and move forward in diagnosing the patient. Shark Tank is another example of TV shows gone PBL--or PBL gone TV shows--because the entrepreneurs have learned skills and knowledge through launching their business and presenting to the sharks. Maybe the allure of copying what's on TV is why PBL is gaining so much traction in education. No, I don’t really think that. I think the promise of authentic learning experiences, engagement, and development of future-ready skills entices teachers to explore using PBL in their classrooms.
The gist of PBL is that students learn through the project that is led by a driving question. Usually, teachers include community members, either in person or digitally, to make connections to the real world.
Although PBL is gaining traction, there are some arguments of critics to ponder when deciding if PBL is right for your classroom or school. One of the arguments is PBL lacks rigor and focuses too much on “soft skills.” Similar to technology integration, instruction doesn’t magically become better because you put a device in a student’s hand; PBL doesn’t automatically equal rigor and strong instruction. However, it can equal that when pedagogy and curriculum are the drivers. Jeffco has a planning template that combines what we know about the Gold Standard PBL and Jeffco Curriculum.
Jeffco's pbl planning template
This post is not about explaining what PBL is, but I would encourage you to check out Buck Institute for Education (BIE) for resources for implementing PBL. Jeffco also has a planning template that has BIE resources embedded to make it easier to explore as you plan. The document helps teachers think through the Jeffco curriculum and use project based learning as the vehicle to create student learning experiences that are authentic and rigorous.
Technology integration and Pbl
Two major premises of project based learning is inquiry for a student-led learning experience and authenticity in how they are applying their learning. Technology plays into both of those goals. Using technology meaningfully in the lesson/project design allows for students to be the drivers and teachers to give real time feedback along the way. Technology gives students the opportunity to be engaged citizens by connecting their learning to authentic problems or projects in their communities and beyond. Last, technology integrated into project based learning gives students many opportunities to learn the skills of computer and internet use in contextualized experiences. The combination of technology integration and project based learning can be very powerful in preparing your learners to be future ready. Check out Jeffco’s PBL Planning Document to learn and get started on planning a PBL!
Reflection is a crucial element of modern pedagogical systems. Today’s educational practices place a high importance on the ability for students to self-assess and build meta-cognition through reflection. Using Schoology for this task makes this work easy for both the students and teacher. Using digital journals, students can journal on their own device, on a classroom device or from home.
Building individual discussion threads only one time for each student using Schoology discussions is an easy way to support this practice. The following presentation identifies 4 easy steps to set this up.
Are you ready to start your students in digital journaling? Ask your school Digital Teacher Librarian or Educational Technology Specialist for support in getting started.